119版本以下Mob.wz支援的節點以及高版本怪物攻擊斷線原因

從高版本導入怪物至低版本有時候會有斷線的情況發生,當你不曉得是甚麼狀況造成的時候可以參考此篇


以下是所有119版本以下所支援的節點名稱,若沒有在上面則屬於不支援的節點類型,可以直接砍除


另外,還有一種斷線類型為"一打到怪物就斷線",此種狀況最有可能的原因為UI.wz內缺了王的血條圖片,王的血條圖片路徑為


UI.wz\UIWindow.img\Mobgage\Mob,補齊這個節點位置內部對應的怪物代碼圖片,就不會斷線了。




119版本以下支援的節點:


"delay"

"head"

"origin"

"lt"

"rb"

"z"

"action"

"effectAfter"

"skill"

"rect"

"acc"

"bodyAttack"

"buff"

"boss"

"category"

"default"

"defaultHP"

"defaultMP"

"elemAttr"

"eva"

"exp"

"explosiveReward"

"firstAttack"

"fs"

"HPgaugeHide"

"hpRecovery"

"mpRecovery"

"noFlip"

"noregen"

"hpTagBgcolor"

"hpTagColor"

"level"

"MADamage"

"maxHP"

"maxMP"

"mbookID"

"MDDamage"

"PADamage"

"PDDamage"

"publicReward"

"pushed"

"noDoom"

"mobType"

"revive"

"rareItemDropLevel"

"speed"

"summonType"

"undead"

"zigzag"

"a0"

"a1"

"a2"

"a3"

"a4"

"a5"

"a6"

"a7"

"a8"

"a9"

"con"

"quest"

"questID"

"state"

"pet"

"chatBalloon"

"hp"

"prob"

"minion"

"type"

"forward"

"partyBonusMob"

"PDRate"

"MDRate"

"range"

"pos"

"conMP"

"attach"

"sp"

"r"

"effect"

"magic"

"L"

"bulletSpeed"

"attachfacing"

"knockback"

"F"

"ban"

"banMsg"

"banMap"

"field"

"portal"

"in02"

"start"

"areaCount"

"areaWarning"

"deadlyAttack"

"disease"

"link"

"Speed"

"ball"

"chataBalloon"

"doFirst"

"_hash"

"selfDestruction"

"source"

"dealy"

"top00"

"st00"

"rotatePeriod"

"desease"

"x"

"y"

"fall"

"interval"

"count"

"duration"

"effectType"

"ignoreFieldOut"

"bulletNumber"

"randDelayAttack"

"effect0"

"effectDistance"

"randomPos"

"tremble"

"disable"

"Index"

"hideName"

"invincible"

"damagedByMob"

"dropItemPeriod"

"getCP"

"damagedBySelectedMob"

"z0"

"z1"

"hideHP"

"point"

"coolDamageProb"

"coolDamage"

"miss"

"prop"

"onlyNormalAttack"

"fixedDamage"

"id"

"effectiveSkill"

"banType"

"potal"

"out00"

"stop"

"mpburn"

"knee"


"die"

"hit"

"info"

"move"

"stand"

"skill"

"regen"

"fly"

"attack"

"jump"

"chase"

"speak"

"in0"

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